Valentin MOLLINARI

Junior Gameplay Programmer

Who I am

Currently in Midgar Studio located in Montpellier.

My name is Valentin, I am a french 23 years old computer science student. I've grown up with video games, I can barely remember my first game but if i had to guess, it would probably be Batman Returns on the Megadrive.

After getting my high school diploma with honors, I successfuly obtained my university degree of technology. I joined Creajeux straight into second year, where we worked on Unity with C#. We also got our hands on C++ and SQL. Our approach of mathematics thought us to use vector spaces, quaternions, matrices and splines.

In addition to my studies, I have been doing Game Jams every year since 2022. I work on small projects, to test features or ideas that could be reused in future games.

Skills



Video Games

I've growned up with video games. I'm as much a programmer as I'm a gamer.

GitHub My Gitea

Music Production

On my free time, I experiment on FL Studio. I have a Youtube channel where I publish my work.

Projects

Some project I have worked on.

Midgar Studio

Internship
Unreal

Unannounced project.

Gameplay Programmer, Systems Programmer, Camera Programmer, Optimization.

Tentown Heroes

3rd year of Creajeux project
In a group of 11
Unreal, Wwise

A online multiplayer PVE game with abilities.

Project Manager, Data Manager, Scrum Master, Gameplay and Music Producer.

TimeFlow (IN DEV)

Personal project
Unreal

A sandbox time travel mechanic.

Gameplay, Audio and Main gameplay mecanics.

Oranda Warriors

2nd year of Creajeux project
In a group of 11 in eight weeks
Unity, FMOD

A fighting game with a big amount of enemies.

Camera, Audio, Scrum Master, Lead and a bit of optimization.

Between 2 Worlds

Global Game Jam Geneva 2022
In a group of 6 in two days
Unity, FMOD

A plateform game with a dimension switch mechanic.

Gameplay, Audio, Sound Designer and Level Designer.

Cut the Jotarope

Creajeux student project
Unity, FMOD

A game inspired by cut the rope.

Gameplay, Audio, Level design and UI.

Elite Evolution

Intership project (prototype)
Unreal

A horor prototype with AI in a dark place.

Gameplay, Audio, AI and UI.

The Way

Computer Science University project
In a group of 3 in one week
Unity

A horror game in a procedurally generated maze.

Gameplay, Audio and Project Manager.

Get in touch

Don't hesitate to contact me if my portfolio convinces you.